How to download Faeria
- • Developer: Abrakam SA, based in Belgium
- • Platform Page(s): Steam, App Store
- • Website: Faeria.com
- • Price: Free-to-Play
- • Availability: Digital Download on Steam and App Store
- • ESRB (pending): T for Teens, USK 12+, PEGI 12.
- • File Size: ~1.1Gb
- • Press Contact: email@example.com
- • Social:The Hub, Twitter, Facebook, Twitch, YouTube
- • Release Dates:
Steam Early Access (Windows, MacOSX):
1.0 Release (Windows, Linux, MacOSX, iPad):
Tablet Release (Android):
First half of 2017
Mobile Release (iOS, Android):
First half of 2017
Following a successful Kickstarter that gathered more than 3,500 backers in 2013, Faeria was revamped to make it closer to our vision of “easy to learn, hard to master”.
Faeria is the next generation of card game, a PC card battler perfected for mobile. Faeria's gameplay combines core Card Game values together with a Living Board, giving our players the ability to shape the battlefield as they play, creating mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive.
After a year in Early Access, Faeria's release version was launched on March 8th 2017. After years of hard work, dedication and love, Faeria has evolved into the game we always knew it could be!
At Abrakam we are PC gamers first, and we are driven by bringing high quality strategy game experiences to both PC and mobile gamers. What could be better than creating the game we want to play ourselves, but for a huge audience??
FAERIA 1.0 FEATURES
Even though there are some very important features still to come, Faeria currently offers all of the key features you'd expect of a quality game:
• 22+ hours of exciting Single Player gameplay
• Over 300 Unique Cards
• Practice vs AI
• Battle mode (PvP)
• Ranked mode
• Pandora Mode (Draft)
• True cross-platform support
• Tournament features
• Spectator mode
• Friends list + challenge your friends
• In-game shop for: Battle Chests, Solo Quests, Cosmetics and Mythic Chests!
• Cool Emotes
• Awesome art and illustrations
STILL TO COME..
Faeria's release version is the polished game we always wanted to present at the end of Early Access. However our work is far from over... we have big plans for the future of Faeria, and won't stop working on adding more features and content.
One of the most important things we are working on is bringing Faeria to more devices: with support for Android tablets just around the corner, and versions for iPhone and Android phones following later in the first half of 2017.
We have many more plans, but aren't ready to reveal them quite yet... but that hasn't stopped us from teasing the community!
And we'll keep listening to our community too - they helped us get where we are now, and we'll keep listening to what players think can improve Faeria.
Where it all started
It all began with two of our founders, Jean-Michel Vilain, a game developer, and Martin Pierlot, a graphic designer, who started working on Faeria as a side project in 2005. By June 2013 Abrakam was formed, with Jen Berger and Olivier Griffet having previously joined the project, launching a successful Kickstarter campaign following in September that year. This Kickstarter campaign funded the next year for Abrakam, before going through a seed round of over €1mm at the end of 2014 - on top of investment from two Belgian public funds, this round was lead by tech investment fund The Faktory.
This funding allowed the team to aim for higher expectations of Faeria than could be met using the original Flash-based MVP, and so began a rebirth of the game: a new development on the Unity engine that would allow us to support multiple platforms from the same codebase as well as scale our team up more quickly and efficiently.
Why we made Faeria?
The inspiration for Faeria came primarily from physical card games, with the founders wanting to create a digital game that they enjoyed as much as the original Magic The Gathering physical game.
However, while Magic's influence on our game is undeniable, Faeria looks to introduce many unique elements above and beyond traditional CCGs, from intricate gameplay aspects to obvious key features such as our unique Living Board concept, where both players shape the board on which cards are played as the game progresses.
The synergy between card and board game genres gives Faeria multiple interweaving layers of strategy - no two games look the same as each other, and low levels of randomness ensure that luck is always overshadowed by player skill.